var timersecs;
var timerID = null;
var timerRunning = false;
var delay = 1000;



function InitializeTimer(FuncName,Argument1,Argument2,Argument3,Argument4)
{
    //alert("Func Name = "+FuncName+",argument1 = "+Argument1+",argument 2 = "+Argument2+",argument 3 = "+Argument3+",argument 4 ="+Argument4);
	// Set the length of the timer, in seconds
	//var FName = FuncName;
    timersecs = 60;
    StopTheClock();
    StartTheTimer(FuncName,Argument1,Argument2,Argument3,Argument4);
}

function StopTheClock()
{
    if(timerRunning)
        clearTimeout(timerID);
    timerRunning = false;
}

function StartTheTimer(FuncName,Argument1,Argument2,Argument3,Argument4)
{
	//alert("Func Name = "+FuncName+",argument1 = "+Argument1+",argument 2 = "+Argument2+",argument 3 = "+Argument3+",argument 4 ="+Argument4);
    if (timersecs==0)
    {
        //StopTheClock();
        // Here's where you put something useful that's
        // supposed to happen after the allotted time.
        // For example, you could display a message:
        
		//alert("You have just used 3 seconds of your life.");
		//alert("Func Name = "+FuncName);
		//window[FuncName]();

		//alert("Func Name = "+FuncName+",argument1 = "+Argument1+",argument 2 = "+Argument2+",argument 3 = "+Argument3+",argument 4 ="+Argument4);
		FuncName(Argument1,Argument2,Argument3,Argument4);

		timersecs = 60;

		self.status = timersecs;
        //timersecs = timersecs - 1;
        timerRunning = true;
        timerID = self.setTimeout("StartTheTimer("+FuncName+","+Argument1+","+Argument2+","+Argument3+","+Argument4+")", delay);
    }
    else
    {
        self.status = timersecs;

		var string = "StartTheTimer("+FuncName+","+Argument1+","+Argument2+","+Argument3+","+Argument4+")";

		//alert("string = "+string);
		
        timersecs = timersecs - 1;
        timerRunning = true;
        
		timerID = self.setTimeout("StartTheTimer("+FuncName+","+Argument1+","+Argument2+","+Argument3+","+Argument4+")", delay);

		//timerID = self.setTimeout(string, delay);

		/*self.status = timersecs;
        timersecs = timersecs - 1;
        timerRunning = true;
        timerID = self.setTimeout("StartTheTimer("+FuncName+","+Argument1+","+Argument2+","+Argument3+","+Argument4+")", delay);*/
    }
}